A downloadable game for Windows, macOS, and Linux

This game is still in development and currently on hold. I may release small updates (such as a custom soundtrack from M-Murray), but I will be focusing on another game. If this game gets enough support I'll make more frequent updates.

The game is meant for local two-player. You can do single-player I guess, but you'l have an extra ship that you can't control. 

P1 CONTROLS

Triangle / Y to move forward

R2 and L2 to turn

R1 and L1 to fire cannons

Circle / B to use fire barrels

Square / X to interact

Right stick to look


P2 CONTROLS

WAD to move

QE to fire left and right cannons 

R to use a fire barrel

Mouse to look

Left shift to interact


Notes: Interact when you spawn to change between ship classes. After you move outside of the area you spawned in, you will lose this ability.


CREDITS;

SFX from Quicksounds.com

Music by Ebunny on Pixabay

All 3d models from Kenny's pirate asset pack

Published 1 day ago
StatusReleased
PlatformsWindows, macOS, Linux
AuthorLowKeyDev
GenreAdventure

Download

Download
KenneyLin.tar.gz 106 MB
Download
KenneyMac.zip 57 MB
Download
KenneyWin.zip 78 MB

Install instructions

Unzip and enjoy!

Development log

Comments

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I played the game... by myself... all alone... but the game looks good overall, the music fits and is appropriate, and seems like it could be fun with other people.

A few suggestions:

- Maybe add more map variety like small islands in the middle of the ocean or something

- Health indicator for each player or fire that gets worse the more you get hit

Overall a fun game so far, (would be more fun with people obviously)

Glad you liked it! If you look far enough there are other islands. You kinda just have to go looking for them.

Health indicator is a good idea. I'll try to model something. There's also a gold system so you can buy extra lives. I still have to make counters for that.

Cool. I guess I'm not very observant...

Not really. When I say go looking for them, I mean sail into nothingness for a solid minute. I'll update that at some point.